Page 10 - User manual DGT 3000 v 0.1
P. 10

one of the players reaches 0.00, a blinking flag will be shown on that side. This player can end his turn after this and the timer of the opponent will count down further. When the second player reaches 0.00, no flag will be shown
Option 01 TIME, 5 minutes per player
This mode gives each player 5 minutes to complete the game.
Option 02 TIME, 10minutes per player
This mode gives each player 10 minutes to complete the game.
Option 03 TIME, 25 minutes per player
This mode gives each player 25 minutes to complete the game.
Option 04 TIME, 1hour per player
This mode gives each player 1 hour to complete the game.
Option 05 TIME, 2 hours per player
This mode gives each player 2 hours to complete the game.
Options TIME with more than 1 time control
This mode gives each player a certain amount of time to complete a fixed number of moves. This number of moves cannot be set on the clock; it is established by the game or tournament rules. The players themselves or an arbiter have to check whether or not the required number of moves has been played at the moment when one of the players reaches 0.00. A non-blinking flag will appear on the side of the clock that reached 0.00. After this the players will receive a certain amount of time for the next period or for the rest of the game. On the bottom of the display Period: 2 will be shown. The time for the next period will be added for both players at the same time. The non-blinking flag will disappear after 5 minutes.
A blinking flag will be shown when one of the players runs out of time in this last period.
Option 06 TIME, 2hours, followed by 30 minutes
This mode gives each player 2 hours for a fixed number of moves, and then 30 minutes to complete the game.
Option 07 TIME, 2hours, followed by1 hour
This mode gives each player 2 hours for a fixed number of moves, and then 1 hour to complete the game.
Option 08 TIME, 2hours, followed by 1 hour, followed by 30 minutes
This mode gives each player 2 hours for a fixed number of moves, then 1 hour for another number of moves and finally 30 minutes to complete the game.
Option 09 TIME, 2hours, followed by 1 hour, followed by 1 hour
This option is almost identical to option 08. The players will have 1 hour in the last period instead of 30 minutes as in option 08.
Options with FISCHER bonus per move
In the Fischer mode every player gets a certain amount of time added for each move. This time will also be added for the first move. When there is more than 1 period the time for the next period will be added simultaneously on both sides as soon as one of the players reaches 0.00. The players or the arbiter have to check whether the required number of moves has been played.
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