Page 9 - User manual DGT 3000 v 0.1
P. 9

With the +or – button the value of the blinking digit can be changed. As soon as it has the desired value, you can select the next digit with the  button. This digit starts blinking and can be changed. Continue doing this until all digits are set correctly. After accepting the far right (10th) digit the display will change and display the number of moves.
If,at the time the clock was pauzed, it was in the turn of the player with White (the player who made the first move), then both players have completed the same amount of moves. If it was Blacks move, then White has played 1 move more than Black.
When you change the number of moves on the left side of the clock, the number of moves on the right side will change accordingly. It is possible though to change the number on the right side separately. This will result in swapping the positions of the and the icon. This may be necessary when the timer was started with the lever in the wrong position.
Be very careful with this setting. If not carried out correctly it can result in an undesired situation.
In an option with only 1 time control, for example option 01, the DGT 3000 will return to the pause mode after the moves are set and accepted. The clock can then be started by pushing the start/stop button ||. In options with more than 1 period, the period number can be changed after the number of moves before the clock returns to the pause mode.
Changing the position of the lever in pause mode
Sometimes the lever position is changed during pause. This may be done on purpose, but sometimes it happens by accident. It may occur when the player who didn’t have the turn when the clock paused, should resume the game. When the lever position is changed during pause, there is no information if the lever was switched too soon, or that one of the players forgot to push the lever. When the DGT 3000 is started after a pause and the lever was switched during this pause, then it will automatically go to the correction mode. The players or the arbiter can then set the number of moves, and if necessary change the time. When the lever is switched in the correction mode, then the number of moves will change on the right side of the clock. It may then be necessary to correct the number of moves at the left side.
Description of the preprogrammed settings
Options TIME with 1 single time control.
In all options TIME (without extra time per move) SOUND and FREEZE are off by default. SOUND can be switched on and off at any time. FREEZE can be switched on only before the first run. As soon as
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